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Dinosgacha

Field notes & guides

Dinosgacha Combat Types and Evolution: Build a Better Team

Learn the six combat types, which matchups gain an advantage, and why dinosaur evolution levels vary by species.

An adult Ankylosaurus in Dinosgacha
An adult Ankylosaurus in Dinosgacha

Ankylosaurus looks like a walking suit of armor. But appearances can fool you: it fights as a Breaker, not a Guardian. A closer look at your companions can change your plans, from the badge on their card to the next stage of their growth.

Six types. A reason to look twice.

Each of the six combat types is strong against two others. A favorable matchup gives a 20% damage bonus; the reverse reduces damage. Matching types are neutral. Use the card's strength and weakness information alongside this chart.

That makes a Breaker such as Ankylosaurus strong against Fierce and Tenacious. Its badge tells you something its armor cannot.

Combat typeStrong against
FierceTenacious and Cunning
TenaciousCunning and Guardian
CunningGuardian and Agile
GuardianAgile and Breaker
AgileBreaker and Fierce
BreakerFierce and Tenacious

The matchup opens a door. The whole card matters.

A good type matchup helps, but it does not settle the fight. Health, attack, defense, speed, individual potential, equipment, and abilities all play a part. A companion that looks stronger in one column may have a weakness in another.

Read the ability closely: a chance to dodge is not a guaranteed escape. Compare the companions you can use, then ask whether your six offer different ways to handle an opponent. You do not need one of every type to enter a battle.

Your T. rex is growing at its own pace

Companions grow through Baby, Juvenile, and Adult stages. They do not all reach those stages together. Tyrannosaurus rex evolves at levels 20 and 40, Gallimimus at 13 and 28, and Ankylosaurus at 17 and 35. Check the growth stages on the card you are training instead of borrowing another species' timetable.

Team members that become ready during combat evolve after the fight, with an animation to mark the moment. Ready reserve companions show an exclamation mark. Evolve one from its card, or use Evolve all when available. Your reserve may have a surprise waiting too.

Give your next attempt a purpose

A difficult battle gives you something to work on. Was the matchup awkward? Is a reserve companion ready to evolve? Would a different order give your team a better start? Choose one useful change, then see what happens.

Train a companion you had overlooked or try a familiar one in a different slot. Learning why a small change helped is how a collection becomes a team you know.

Put your team to the test